Systems

Systems that build the thing.

A design system is a field with rules — the same forces, organized into tokens, components, and behavior a team can run. These are the reusable systems underneath the work.

Product systems

The architecture, workflows, and operating model that let a team ship complex products repeatedly. Roadmaps, data models, and the decision structure underneath them.

AI systems

Applied AI and AI interfaces: LLM tooling, computer vision, semantic search, and Model Context Protocol servers — built so the model output can be trusted, not just generated.

Commerce systems

Marketplace and storefront architecture: seller verification, product customization, payments with Stripe Connect, and AI-assisted discovery on one shared commerce core.

Interaction & motion systems

Interface behavior treated as a system — state, feedback, transitions, and rhythm captured as reusable motion primitives that hold from brand guidelines to code.

Manufacturing systems

Physical production as an operating system: 3D modeling, engineering drawings, in-house manufacturing, and fulfillment. A rare pairing with the software side.

Trust & verification systems

Typed contracts, schema validation, and the transformation layer that turns unreliable output into artifacts a downstream system can trust. The load-bearing idea behind much of the AI work.