Zach Shallbetter — Product & Systems Engineer

Build the machine that builds the thing.

Engines, factories, platforms, and the products on top of them. Currently: Distance from Gray, the case that AI's next durable layer is guarantee, not generation.

Spokane, WA  ·  Designer → Engineer → Founder

Open to new product & systems work  ·  let’s make something real →

/now

What I'm working on right now.

A live snapshot of where the field is moving this month. The full picture — including what I'm open to — lives on the /now page →

Building

  • fundamental-engine — the engine behind this site. Released alongside this rebuild.
  • indesign-mcp-server — public Model Context Protocol server for Adobe InDesign. 135+ tools, actively maintained.

Thinking about

  • How contract-driven discipline from a physical line translates to software at platform scale.
  • The shape of AI interaction past the prompt box — interfaces that adapt around intent and trust.
The throughline

Build the machine that builds the thing.

A designer and illustrator who became an engineer, then a founder — and settled on the work I love most: making products real, and building the systems that produce them.

Where it starts Designer & illustrator Form, composition, the feel of a thing before it works. Then became an engineer Architecture, data, services — the structure that makes it real. Now and a founder The whole system — prototype to real users, running on its own.

Across two decades the throughline is consistent: build the machine that builds the thing, then engineer it to run without standing over it. I've done this in both software and physical manufacturing — a rare pairing, and the core of what I build now.

My range spans front-end and backend architecture, commerce and payments infrastructure, applied AI, design systems, and end-to-end production operations. I can define a product thesis, decompose a system into clean service boundaries, design the interaction model, and carry the result through to launch, fulfillment, and iteration.

I know the difference between a demo, a product, a platform, and a business — and I've shipped all four. That makes me effective where a company needs more than an idea: a product architecture, a technical narrative, a commercial path, and a system that survives real users.

Work & experiments

Things I've built.

Client-facing systems and the architecture beneath them, plus the smaller probes, AI tools, and prototypes I build to test ideas.

01
Applied AI · Media2025

AI Video Production Tools

An innovation division building AI for video and post-production — live rotoscoping, active object callouts, in-camera image masking — with the product strategy, architecture, and prototype direction behind them.

Computer visionWorkflow AIPrototyping
02
Commerce · AI2024

SWAIA — AI Commerce Platform

An Indigenous-art marketplace on Next.js, Supabase, and Stripe Connect — seller verification, customizable storefronts, product customization, and advanced search. Recommendation, semantic search, and conversational assist built directly into the shopping experience.

Next.jsStripe ConnectSemantic searchSupabase
03
Hardware · Founding2018–2022

Cursed Crypt — Self-Running Factory

A tabletop-gaming hardware company taken from a Kickstarter at ~330% of goal through a ~$500K seed to an end-to-end, just-in-time facility that ran largely on its own — achieved by re-engineering machines, commissioning custom equipment, and inventing proprietary coatings and processes.

JIT manufacturingCustom equipmentMaterials R&DFulfillment
04
Studio · Leadership2014–20

Uxiliary — Product & Design Studio

A digital product and design studio directing a team of ten-plus across design and engineering, for clients from startups to Fortune 500 — Amazon, MassMutual, Novo Nordisk — owning proposals, scope, and daily delivery cadence.

Product designTeam leadershipDelivery
05
Enterprise · Web2007–13

Enterprise Brand Systems

National-brand campaigns and web systems — GE, GM, Adobe, Gilead, Celebrity Cruises — built through agencies including AKQA and Mekanism. Earlier: led the OpenEye website and CMS rebuild that drove a 320% increase in leads.

CMS architectureFront-endBrand campaigns
06
Product · iOS2025

Ascent

A native SwiftUI iOS exam-prep app, shipped to TestFlight with Sign in with Apple and in-app purchases. Adaptive SRS study plans, anonymous-first sync.

SwiftUIAdaptive SRSSign in with AppleTestFlight
Systems made

Systems that build the thing.

The substantial systems — an engine, a commerce core, a motion library — built to be run by a team, not shipped once.

Engine · v0.1.0Live

Fundamental Engine — Reciprocal DOM-Physics

A framework-agnostic engine where every meaningful thing on a page — a word, a card, a link — is a body in a particle field. Elements bend the field; the field's density bends the elements back. 36 forces, zero runtime dependencies. This site runs on it.

36 forcesZero depsMITConformance lab
Applied AI · MCPLive

InDesign MCP Server

A Model Context Protocol server that brings AI-driven design automation to Adobe InDesign — 135+ programmatic tools, active maintenance, public on GitHub.

MCPInDesign135+ tools
CommerceLive

SWAIA Storefront System

A themeable storefront and product-customization system for Indigenous-art sellers — branded components on one shared commerce core.

ThemingCommerceSeller tools
MotionLive

Interaction & Motion Library

Interface behavior as a system — state, feedback, transitions, and rhythm captured as reusable motion primitives that hold from brand to code.

Motion tokensTransitionsRhythm
Simulation · FundamentalLive

Habitat

A simulation game built on Fundamental: living ecology, species as data, runtime crossbreeding. The engine's live proof, running under its own roof.

Built on FundamentalLiving ecologyRuntime crossbreeding
The lab

Experiments & prototypes.

Creative-technology probes and AI tools, built to try an idea quickly and see what sticks.

npm
Dev tools · WebSocket

PixelHQ Bridge

Published npm package — a bridge server that watches Claude Code file events and broadcasts them via WebSocket. Real-time dev tooling for the AI-coding era.

View on GitHub
In development
Computer vision · 3D2025

3D Floating Head

Research at the intersection of computer vision and 3D rendering: focusable 3D elements driven by a tracked head.

In development
Computer vision2025

Active Object Callouts

In-frame annotations that track objects through a moving shot.

Open source
Applied AI · Vision2025

CanDo

Photo a piece of gym equipment, get a workout built for it. Rust serverless backend, vision model, zero-config deployment.

View on GitHub
Open source
Creative tech · WebGL2025

chroma-gem

Deterministic, WebGL-accelerated procedural crystal generation. Brand-grade generative geometry rendered in real time.

View on GitHub
Open source
Creative tech · Audio2025

Chromatic Audio Painter

A multi-mode audio visualizer — fractal spectrums, 3D chaos clouds, spectral wash curtains — all reacting to live audio input in real time.

View on GitHub
In development
AI · Local RAG2025

docs-rag

Standalone local RAG agent — point it at a folder of Markdown docs, it builds a vector index and answers questions with Ollama. No cloud, no API keys.

+21 more in the lab.

The full catalog — 40 projects, systems, and probes — with write-ups and links to examples.

The practice

A practice that spans the whole product.

Research is the sensing layer — how the field becomes visible. Before a system can be shaped, its forces have to be read: user behavior, business pressure, technical constraint, material limit, and the unstated assumption already moving through the work.

01 Product strategyAttract · gives directionVision · roadmaps · R&D · product logic · operating models 02 AI systemsJet · channels forceLLMs · semantic search · recommendations · context · trust 03 Software architectureTether · gives structurePlatforms · APIs · data · payments · deployment · performance 04 Experience designWall · the human surfaceFlows · IA · usability · accessibility · journeys · behavior 05 MotionStream · reveals motionState · feedback · transitions · rhythm · interface behavior 06 CommerceRepel · market pressureCatalogs · checkout · sellers · payments · fulfillment · trust 07 Physical productionViscosity · adds constraintMaterials · prototypes · packaging · manufacturing · delivery 08 Creative technologySwirl · spins it togetherAI · code · animation · 3D · prototypes · experiments

Every card here is a body in the field. Read the manual →

Density

What the work weighs.

Two decades resolved into the numbers that moved.

330%
of Kickstarter goal funded for Cursed Crypt
Hardware · 2018
$500K
seed capital raised after launch
Founder · CPO
25,000+
physical units manufactured and shipped
Cursed Crypt · fulfillment
20 yrs
across software, AI, commerce, and physical product
The throughline
Reach

Built for, and shipped through, brands and agencies including —

GEGMAdobeGileadAmazonCelebrity CruisesMassMutualNovo NordiskSlim JimClif Bar
Beyond the build

Leadership & recognition.

The work spreads past the product — into community, teaching, and the awards that marked the way.

President & Co-Founder

Inland Northwest Technologists

A regional tech nonprofit (501c3): 50+ volunteers, 200+ community events, a municipal-broadband initiative carried to a unanimous council vote, and a merger that expanded its reach.

Interactive Chair

AAF Spokane

Chaired the interactive program for the regional American Advertising Federation chapter — connecting designers, developers, and the brands they build for.

Assistant Professor · Web & UX

North Idaho College

Built and taught an interdisciplinary web & UX curriculum, started a student-led consultancy, and established industry internship and placement pipelines.

Writing

Worth working out in writing.

Essays going back to 2016 — on product, systems, AI, leadership, and whatever else has been worth thinking through.

All 29 essays →

Let's make something real.

hi@zachshallbetter.com